OSHOMA GAMES
OSHOMA GAMES
OSHOMA GAMES
MOBILE DESIGN
MOBILE DESIGN
MOBILE DESIGN
2024
2024
2024
OVERVIEW
OVERVIEW
OVERVIEW
THE CLIENT WANTED A WEBSITE THAT COMMUNICATED THEIR CORE PHILOSOPHY - CREATING IMMERSIVE STORY DRIVEN GAMING EXPERIENCE. MY JOB, ALONGSIDE BY COLLABORATOR - DAMILARE STARK, WAS TO DESIGN A SOLUTION THAT CAPTURED THEIR UNIQUE SPIRIT AND TRANSFORMED THEIR DIGITAL FOOTPRINT FROM AN AFTERTHOUGHT INTO A CAPTIVATING FIRST IMPRESSION.
THE CLIENT WANTED A WEBSITE THAT COMMUNICATED THEIR CORE PHILOSOPHY - CREATING IMMERSIVE STORY DRIVEN GAMING EXPERIENCE. MY JOB, ALONGSIDE BY COLLABORATOR - DAMILARE STARK, WAS TO DESIGN A SOLUTION THAT CAPTURED THEIR UNIQUE SPIRIT AND TRANSFORMED THEIR DIGITAL FOOTPRINT FROM AN AFTERTHOUGHT INTO A CAPTIVATING FIRST IMPRESSION.
THE CLIENT WANTED A WEBSITE THAT COMMUNICATED THEIR CORE PHILOSOPHY - CREATING IMMERSIVE STORY DRIVEN GAMING EXPERIENCE. MY JOB, ALONGSIDE BY COLLABORATOR - DAMILARE STARK, WAS TO DESIGN A SOLUTION THAT CAPTURED THEIR UNIQUE SPIRIT AND TRANSFORMED THEIR DIGITAL FOOTPRINT FROM AN AFTERTHOUGHT INTO A CAPTIVATING FIRST IMPRESSION.
SOLUTIONS
SOLUTIONS
SOLUTIONS
I DECIDED TO CREATE A WEBSITE THAT WAS A PORTAL INTO THEIR FANTASY UNIVERSE. I USED A DARK MAGICAL COLOR PALETTE OF PURPLES AND BLUES, WITH RICH GRADIENTS TO HINT AT THE OTHERWORLDLY. THE USER JOURNEY WAS DESIGNED AS A NARRATIVE, INTRODUCING THE TEAM AS HEROES, SHARING THEIR MISSION, AND REVEALING THEIR FIRST TITLE "CHESS HEROES ATTACK" BEFORE INVITING VISITORS TO "JOIN THE RESISTANCE" AND BECOME PART OF THEIR STORY.
I CREATED A DESIGN SYSTEM THAT CAPTURED THE BRAND'S AESTHETIC AND SERVED AS THE BLUEPRINT FOR EVERY VISUAL DECISION.
I DECIDED TO CREATE A WEBSITE THAT WAS A PORTAL INTO THEIR FANTASY UNIVERSE. I USED A DARK MAGICAL COLOR PALETTE OF PURPLES AND BLUES, WITH RICH GRADIENTS TO HINT AT THE OTHERWORLDLY. THE USER JOURNEY WAS DESIGNED AS A NARRATIVE, INTRODUCING THE TEAM AS HEROES, SHARING THEIR MISSION, AND REVEALING THEIR FIRST TITLE "CHESS HEROES ATTACK" BEFORE INVITING VISITORS TO "JOIN THE RESISTANCE" AND BECOME PART OF THEIR STORY.
I CREATED A DESIGN SYSTEM THAT CAPTURED THE BRAND'S AESTHETIC AND SERVED AS THE BLUEPRINT FOR EVERY VISUAL DECISION.
I DECIDED TO CREATE A WEBSITE THAT WAS A PORTAL INTO THEIR FANTASY UNIVERSE. I USED A DARK MAGICAL COLOR PALETTE OF PURPLES AND BLUES, WITH RICH GRADIENTS TO HINT AT THE OTHERWORLDLY. THE USER JOURNEY WAS DESIGNED AS A NARRATIVE, INTRODUCING THE TEAM AS HEROES, SHARING THEIR MISSION, AND REVEALING THEIR FIRST TITLE "CHESS HEROES ATTACK" BEFORE INVITING VISITORS TO "JOIN THE RESISTANCE" AND BECOME PART OF THEIR STORY.
I CREATED A DESIGN SYSTEM THAT CAPTURED THE BRAND'S AESTHETIC AND SERVED AS THE BLUEPRINT FOR EVERY VISUAL DECISION.




TOOLS
TOOLS
TOOLS
FIGMA
FIGMA
FIGMA
SHOTS
SHOTS
SHOTS








WHAT I LEARNED
WHAT I LEARNED
WHAT I LEARNED
WORKING ON OSHOMA GAMES WITH DAMILARE STARK TAUGHT ME THAT DESIGN ISN'T JUST PROBLEM-SOLVING, IT'S STORYTELLING. EVERY DESIGN CHOICE SHAPED A NARRATIVE THAT CONNECTED WITH THE CLIENT'S PASSION ANS THEIR AUDIENCE. COLLABORATION WAS ESSENTIAL, AND BY TRUSTING EACH OTHER'S STRENGTHS AND PUSHING IDEAS FURTHER, WE CREATED SOMETHING IMPACTFUL AND FUN.
WORKING ON OSHOMA GAMES WITH DAMILARE STARK TAUGHT ME THAT DESIGN ISN'T JUST PROBLEM-SOLVING, IT'S STORYTELLING. EVERY DESIGN CHOICE SHAPED A NARRATIVE THAT CONNECTED WITH THE CLIENT'S PASSION ANS THEIR AUDIENCE. COLLABORATION WAS ESSENTIAL, AND BY TRUSTING EACH OTHER'S STRENGTHS AND PUSHING IDEAS FURTHER, WE CREATED SOMETHING IMPACTFUL AND FUN.
WORKING ON OSHOMA GAMES WITH DAMILARE STARK TAUGHT ME THAT DESIGN ISN'T JUST PROBLEM-SOLVING, IT'S STORYTELLING. EVERY DESIGN CHOICE SHAPED A NARRATIVE THAT CONNECTED WITH THE CLIENT'S PASSION ANS THEIR AUDIENCE. COLLABORATION WAS ESSENTIAL, AND BY TRUSTING EACH OTHER'S STRENGTHS AND PUSHING IDEAS FURTHER, WE CREATED SOMETHING IMPACTFUL AND FUN.